A real card shop, ripped open online.
Buy Sparks, rip provably-fair packs, and do whatever you want with what you pull: keep it, ship the real card home, or sell it back on the spot. Here's the whole loop, start to finish.
Buy Sparks
Your store creditEverything here runs on Sparks (), our store credit, 100 Sparks per US dollar (always charged in USD; pick a display currency in Settings to see an approximate “≈” figure). Bigger top-ups add bonus Sparks, and your first deposit earns free Mystery packs to open (1 at $5, then +1 for every $25, up to 200), one per person. Every qualifying deposit also earns a spin on the deposit wheel for a published chance to win a free Mystery pack that climbs the more you deposit (a qualifying deposit under $10 raises that chance by half as much as a $10 deposit), and you can also enter free by mail, no purchase necessary, at the best odds you can reach. Sparks spend only on the site; there's no cash-out, and we say so up front.
Rip a pack, provably fair
The fun partPick a set and rip. Every box's complete contents are locked by a published cryptographic fingerprint before the first pack is opened, and the shuffle is decided by a public randomness beacon nobody can steer. Some sets carry extras: Master Ball overlay finishes and rare Demigod / God Packs where several or every slot is a hit, all committed and verifiable too, with their odds on the product page. When a box finishes, everything is published and your own browser can re-check the math. No rigging: provable, not promised.
Keep, ship, or sell back
Every card, your callEach card you pull is a virtual collectible in your vault. Keep it, ship the real card home (a flat 499 per card; $100+ cards ship insured & signature-required and carry a 5% insurance & handling fee on the card's value; you can request a cancel until it's sourced), or sell it back instantly for 85% of live market value in Sparks, one flat rate, every card, every time. Your sell-back rate climbs as your VIP tier does, up to 88% at the top tier. Selling a card back pays Unlocked Sparks — the ones that cover shipping and buy singles in the Marketplace. The Sparks you buy are Locked and open packs only.
Level up your VIP tier
Play more, get moreThe more cash you spend on Sparks in a month, the higher your VIP tier, which means a better sell-back rate, a bigger daily Sparks claim, a one-time reward when you reach it, and, at the Silver tier and up, a free pack of the newest set you claim every month (more at higher tiers). Tiers reset on the 1st, and they're set by the cash you pay for Sparks. There's also a free daily bonus: a fixed amount of Sparks every day.

How your card reaches you
We don't yet keep a warehouse full of inventory, so once you redeem a card we source it to order: our shipping department sources it either locally or through a verified online vendor, receives it at our own facility, and then mails it to you, usually with tracking. Shipping can take up to 30 days, and most cards arrive well before that: overall a card takes about 1 to 30 days from request to shipment depending on sourcing availability and how many orders our shipping department is handling, then about 2 to 7 days to your door once we mail it. When the card reaches us we mail it out to you within 48 hours of it arriving, and any tracking we send is for that final leg to you. We keep you posted at every step on your Orders page.
More ways to open
Beyond set boxes, PackLab has the Mystery Pack (a real booster of a random live set) and the Grail Pack (one real card from a pool spanning every set, at a price you choose and the variance you pick). Both are provably fair with published odds, and both are priced at their expected value, so, like every pack, they're for the fun of the rip, not a way to make money: selling a card back returns 85% and shipping has a fee.
New to online pack opening? Open packs with no crypto wallet: just a normal account and card payment.
The one promise underneath all of it
Every pack always delivers its full count of real, market-priced cards, and any card converts back to Sparks or ships to your door. Here's how it's designed as a card shop, with the receipts made public. Sparks have no cash value and can't be cashed out; value leaves the shop as cards you keep or ship. Adults 18+ only.
Try PackLab Arcade
The same sets and published odds, opened as virtual cards you collect with Bits — for the joy of the rip, with rewards for collecting. Free Bits are promotional and Locked: they open Arcade packs, and what you sell back comes back Unlocked. Arcade cards can't be shipped.
How Arcade works →